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760.855.2853 gcastro3d@yahoo.com |
George Castro
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Objective |
Obtain a position at a studio where I can lend my skills and creativity toward visual storytelling and entertainment. |
Experience |
2006–2008 High Moon Studios
Cinematic Artist § Keyframe animation for in game cinematics... § Previsualization and Layout for in game cinematics. § .Motion editing of motion capture files for use in game cinematics § Bourne Conspiracy, Bourne Trailer (Maya,Motionbuilder, AE) |
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2006–2006 SCEA,
Cinematics
CG Animator/Previs Artist § Keyframe animation for pre-rendered game cinematics.. § Previsualization and Layout for pre-rendered game cinematics. § Motion editing of motion capture files for use in pre-rendered cinematics § Warhawk, ATV, NBA Shootout, Socom IV, Socom FTB, Lair (Maya) |
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2005-2006 Omation Studios Character/Shot Finaler § Aided in the finaling of characters and shots for the animated feature film, The Barnyard. (XSI) |
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2003–2005 SCEA,
Cinematics CG Animator/Previs Artist § Keyframe animation for pre-rendered game cinematics and commercials. § Previsualization and Layout for pre-rendered game cinematics. § Motion editing of motion capture files for use in pre-rendered cinematics § Neopets, MLB, Socom II,III, Sly Cooper commercial, Twisted Metal (Maya) |
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2003–Present Cg-Char www.cgchar-animation.com Online Forum Moderator § Aide creator and owner Rick May, in maintaining a cg character animation related forum. |
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Education |
1997–2000 Palomar
College § A.A., Multimedia Design: 3d Modeling and Animation. 2000–2003 Watts Atelier Encinitas, CA §
Traditional arts courses, emphasis on figure
drawing and head drawing.
www.wattsatelier.com |
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Software |
Maya, XSI, Motion Builder, After Effects, Photoshop, Premiere Pro |